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Table 4 The classification of the heritage reconstruction algorithms by the type of noise/fragmentation

From: Computational techniques for virtual reconstruction of fragmented archaeological textiles

Artificially introduced noise

Real Fragments

[27, 65,66,67,68, 72, 73]

[45, 46, 69, 81,82,83,84,85,86,87,88]

[49, 51, 55, 57, 74, 96]

[47,48,49, 53, 54, 56, 89, 90]